Showing posts with label mass effect. Show all posts
Showing posts with label mass effect. Show all posts

Wednesday, 13 April 2011

Mass Effect 2 DLC & ME3: the best bits and the possibilities

We got treated to lots of DLC from the Bioware crew in the run up to ME3. Amongst the lot (including new suits for the team) are the highlights of the 3 new missions - Overlord, The Arrival and The Shadow Broker - and the intriguing new character, Kasumi Goto.

So what's my take on this DLC? Well they are all good, but I reckon the Shadow Broker and Kasumi are most significant to the next instalment.

The Shadow Broker Base
The presence of vehicular combat in Overlord was especially enjoyable because it was a brand new addition to the series. It was also cool that the vehicular mission had dynamic elements from dodging a giant laser cannon to lava-hopping and sourcing raw material in a new way. You also get to engage in combat in a new way through the vehicle's roof-mounted cannon and the mission also had more puzzles and combat than the primary campaign. There's also the possibility that the character you save (a young man forced by his brother to cybernetically interface with a Geth entity - Project Overlord itself) may have some role in ME3 because of the knowledge and skills gained through the forced experimentation (not unlike Jack, to whom he is passingly compared). 

The Arrival was more combat then anything else, and though it had new research, the only really new game play element it introduced, was the sequence where you remote control a mech drone to engineer your escape from Dr. Kenson's rogue team.  That was cool as was the surprising plot twist and betrayal by Dr. Kenson. It has already been ascertained that Shepherd's actions in Arrival initiate the ME3 storyline which begins on Earth. He is under investigation (or on trial) for the deaths of the many Batarians 'sacrificed', when he chose to destroy the Mass Effect Accelerator rather than let  Harbinger [thanks Anthony K] invade Earth. 

I consider The Shadow Broker the most significant mission because Liara's ascendency to the eponymous role seems to be set up as a key plot mover in ME3. The Shadow Broker's base effectively becomes a second HQ for Shepherd as it is rich with data and essentially provides all the services the Normandy does, and then some. Along with being able to manage your team's biotic skills, you have access to video data, personnel profiles, maps to ore rich planets (which also lead to secondary missions) and can use info to your advantage. The concern Liara has for Shepherd and extent of her actions (recovering his body from the previous Shadow Broker) suggest some deeper link or motive. But we'll see. All conjecture on my part, but as far as telling stories goes, one doesn't include certain kinds of content unless it means something. 

Kasumi, the Master Thief
If you are willing to spend the time, it's recommended you hang out at the Shadow Broker base or visit it from time to time to examine the surveillance videos and personnel profiles. They may give some hints as to what's ahead for Shepherd in particular, and the ME3 story in general. Plus it's suggested that new surveillance videos will be added from time to time. One curious video shows a Keeper slowly scuttling away from a dead Krogan. Pretty freaky. With the Keepers' already mysterious and enigmatic purpose, it makes you go 'hmmmmmmm'. 

As for Kasumi. It makes no sense to add a new character if she were only going to appear for the sake of one mission. She is a very intriguing and cool character, and the clever way you first interact with her through the video ad is an apt intro. Her biotic powers and covert skills will likely come into play in Mass Effect 3. Plus her loyalty mission has a nice balance of combat and covert engagement and you gain a new weapon. It also doesn't hurt that she's hot.

In summation I recommend getting all the new missions. Each adds it's own piece to the overall plot, I also reckon that you will get the full ME3 experience by playing all three missions. They are all very combat heavy and have little role play element - perhaps that's why Shadow Broker also stands out as there is more conversation and even an element of detective work which is quite engaging. 

Laters.

Saturday, 2 April 2011

Mass Effect 2...and a Half: Arrival DLC

Developer: Bioware
Console: XBox, PS3, PC
Genre: RPG/Shooter
Rating: Teens 15

The Arrival is, unsurprisingly, a preface to Mass Effect 3's plot line of a Reaper/Prothean/Sovereign [edit: I cleverly believe they are all related - thanks Anthony K] Earth invasion, hinted at during the 'Disabled Reaper Ship' mission in ME2. It was longer than I thought it would be - which was great, but seemed choppy and randomly edited in parts - which was bad. Plus it had mini puzzles/games characteristic of some true shooters. Indeed, it played more like a shooter than an RPG with almost non-stop braap-braap-braap. 

You're sent on a solo mission to rescue a deep cover Alliance operative, courtesy of Admiral Hackett. The agent, Dr. Kansen, looks strikingly similar to the Normandy's Dr. Chakwas (lazy Bioware, lazy), and after some sneaking about you find her and fight your way to a mysterious artefact that is part of a Reaper/Sovereign plot to invade Earth, among other places. 

What happened next actually surprised me, though I really should have expected it. I won't spoil it for you - but if you really want to know, drop me a comment or two. Needless to say, after the plot twisting incident, there's more kick butting action (which is probably enhanced by the fact you're fighting solo), and an interesting sequence where you fight as a mech drone. 

While it's a self-contained mission, your actions will no doubt affect your reputation in ME3 and perhaps complicate your missions (let's just say you may have Batarian's out for your blood being that you kill about 305,000 of them). It appears as if Bioware may have abbreviated the mission as it is chopped up in parts, some of which really didn't need to be included - but probably were because of an upgrade that may have been embedded in a sequence. A nice touch after mission completion, is that you find yourself in a very familiar solar system, and Pluto makes a guest appearance despite its expulsion from the planet club!

There is new research and three new upgrades. For 560 MS points I think it's well worth it, and it's available to game heads in the UAE.

Rating: 7.9  Recommendation:  Get it if you want the full ME3 experience